I'm a software developer specialization in Computer Graphics and Image Processing. I'm currently based in INDIA and hold an post-graduate degree in Computer Science - Graphics and Vision technologies from Trinity College Dublin. I have gained diverse experience using C/C++ and Unity across various Immersive technologies with organizations like Viga Studios, Modelworks Studios, FEV. A2.AI.
I love engaging with new technologies, people and challenges - it's the fuel for my continous learning and growth. My expertise spans Physics, Rendering Algorithms, Image Processing, and neural network development.
Always eager for innovative projects and exciting opportunities, so don't hestitate to get in touch.
One of the awesome
things we do in Unity
Engine at Modelworks.
Avataar + Salsa LipSync + OpenAI TTS
The pipeline involves extracting
3D poses from 2d frame
sequences using Microsoft's
3D convolutional GAN architecture (2020).
Followed by Kalman filters.
Created a youtube tutorial based
on LearnOpenGL's Image-Based Lighting
environment in OpenGL.
Refactored and rewritten RayTracing framework (Walnut)
by TheCherno in OpenGL.
An interactive quiz game
built using ARCore SDK in Unity.
You will be provided a quiz
at each level of this game.
The bunny has to reach carrot farm.