Howdy!

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I am Avi Garg — a creative software developer passionate about immersive technologies at the intersection of Graphics and AI. My work bridges interactivity, intelligent systems, and visual design, from AR/VR experiences to AI-driven tools that respond to human input. I love shaping digital environments where ideas come alive — using code not just to build, but to delight, engage, and inspire.

Got an interesting project? Send me a message at gargav@tcd.ie

Background
Potion

I'm a software developer specialization in Computer Graphics and Image Processing. I'm currently based in INDIA and hold an post-graduate degree in Computer Science - Graphics and Vision technologies from Trinity College Dublin. I have gained diverse experience using C/C++ and Unity across various Immersive technologies with organizations like Viga Studios, Modelworks Studios, FEV. A2.AI.

I love engaging with new technologies, people and challenges - it's the fuel for my continous learning and growth. My expertise spans Physics, Rendering Algorithms, Image Processing, and neural network development.

Always eager for innovative projects and exciting opportunities, so don't hestitate to get in touch.

Featured Projects

Unity AI

A2.AI, Australia 🇦🇺

Rep Counting & Pose Correction pipeline

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Unity 3D

Modelworks, Dublin 🇮🇪

One of the awesome things we do at
Modelworks.

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C++

Blendshape Facial Animation

Implemented facial animation in C++
using Blendshapes.

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Unity AI

3D Avataar - Salsa LipSync

Avataar + Salsa LipSync + OpenAI TTS

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OpenGL GLSL

Transmittance Effects

Demo for Reflection, Refraction, and
Fresnel Effects.

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Computer Vision GAN

Video2Pose: ViGA Interactive

The pipeline involves extracting 3D poses
from 2D frame sequences using Microsoft's
3D convolutional GAN architecture (2020).

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PBR IBL

Image Based Lighting

Created a YouTube tutorial based on
LearnOpenGL's Image-Based Lighting
environment

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Unity ARCore

BunnyQuest: ARCore Unity

An interactive quiz game built using ARCore SDK in Unity.

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Unity Game

Bouncy: Windows Game

Game Bounce.

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My Skills

Code

  • C/C++
  • C#
  • Python

Frameworks

  • Unity 2D & 3D
  • OpenGL
  • Vulkan

Libraries

  • Pandas
  • Numpy
  • OpenCV
  • Pytorch

Skills

  • Realtime Rendering
  • Realtime Filmmaking
  • Physics, Maths
  • Image Processing
  • Cloud (GCP, Azure DevOps)